Effets Minecraft
Effets Minecraft officiels utilisés dans les rouleaux Lucky Day de mc.game.
Hero of the Village
Hero of the Village is a player-exclusive status effect obtained by defeating a raid and lasts 40 minutes, during which players receive discounts from villager trades, and in Java Edition, gifts from villagers.
Absorption
Absorption is a status effect that pads the health bar with extra hearts.
Health Boost
Health Boost is an unused status effect that increases maximum health of an entity.
Fatal Poison
Fatal Poison inflicts damage to entities over time, and can kill both undead and non-undead mobs, similar to Wither.
Hunger (effect)
Hunger is a status effect which causes hunger and saturation to deplete faster than normal.
Dolphin's Grace
Dolphin's Grace is a status effect that increases an entity's speed while they are in water.
Invisibility
Makes the affected entity invisible (but not the item they hold or the armor they wear), and reduces other mobs' detection range for the affected entity
Water Breathing
Water Breathing is a status effect that prevents or delays drowning, and allows waterlogged beds[Bedrock Edition only] to be used.
Fire Resistance
Fire Resistance is a status effect that grants the affected entity complete immunity to all sources of fire damage.
Saturation (effect)
Saturation is a status effect that restores hunger and saturation[JE only].
Night Vision
Night Vision is a status effect that enhances the player's ability to see in darkness and underwater.
Wind Charged
Wind Charged is a status effect that causes an entity to release a burst of wind upon death.
Regeneration
Regeneration is a status effect that restores an entity's health over time.
Breath of the Nautilus
Breath of the Nautilus is a status effect that is granted while riding a nautilus or zombie nautilus which prevents the rider's oxygen bar from depleting.
Conduit Power
Conduit Power is an area-of-effect status effect given by active conduits to players touching water or rain.
Slow Falling
Slow Falling is a status effect that causes midair entities to more gradually descend downward and avoid fall damage, but prevents critical hits and smash attacks.
Trial Omen
Trial Omen is a variant of the Bad Omen effect, which is granted when a non-ominous trial spawner enters the line of sight of a player with Bad Omen.
